![]() ![]() This one checks for bastards among your vassals and below, as well as your courtiers and guests, and any that are found get the trait added.Įventually I'd like to add game options to make the trait show up in other circumstances (like for all bastards, or for any of your children), but that's not there yet. This one checks to see if any of your pinned characters are your bastards, and if so, it will add the trait Alternatively, you can use one of these events in the developer console: You can always add_trait whos_your_daddy to any character if it didn't show up when it should have (check out my other mods if you need a nice way to toggle debug mode on and off). The trait's description includes the name/link to their real father though, so you can still tell them apart. Create objects and then put them together to create your own pieces be it a car, a rocket, a catapult or something still waiting to be invented. You are given the tools and let loose to play. Unlike most games, there are no predefined goals or objectives. If you switch player characters without your former character dying, and then he has a bastard, that child may get the attribute. Play freely in the physics sandbox that is Garry’s Mod. The trait is added automatically on birth. ![]() I've made it congenital so that it shows up in various marriage dialogs. Note: The trait says that it is congenital, but the inheritance chance is zero, so in effect it shouldn't be inheritable. It should not conflict with any other mods and does not override any of the base game files. Gives your secret bastards a searchable trait that indicates your character is their real father. ![]()
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